Okay, so I had like this idea where monsters and dwarves switch roles, where the dwarfs are being the attackers. It has a few gameplay changes:
- The base will be underground, in either overworld, mushroom cave, nether or end (not literally the dimensions, but in some underground cave thing which looks like the locations).
- Dwarfs will still have only one life and switch to monsters after dieng.
- Monsters will be stronger, but they will have only 2 respawns.
- There will be dragoneggs which will act as the new shrine tables in 4 small structures.
- Creeper's explosion will destroy less blocks
Some dwarf class ideas:
- Alchemist: Buffs his teammates with potions.
- Blacksmith: Has the strongest weapons.
- Tailor: Has the strongest armour.
- Baker: Umm.. idk, maybe he debuffs the enemy by throwing unhealthy food at them?
- Builder: Ironically blows up walls.
- Knight: Gets access to extra gadgets.
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