wrote:
wrote:
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- Jump Boost IV Until Dwarf Dies
- Resistance I + Haste I for 5 seconds Every time the Architect Places a Stone brick
I have to agree with Bousce - jump boost IV would be absolute hell, and there are other abilities which would be more useful to have.

Also, I don't see why you would need resistance I and Haste I every time you place a block, as you wouldn't really need those while you are building - you need them for fighting. So I would suggest to have these effects given after a certain number of mob kills, or something similar.

The architect does seem to be quite OP, so some damping down on some of the effects would be necessary.

I like the idea of a landmine, as it adds something interesting to the game, but again, be careful not to offer too many powers to the class, as it would be unbalanced (too OP).

For Paragraph #1 I realize it with you, we would have bunnies all over the place.

For Paragraph #2 TACTICS! One of the main reasons why I made this post. Anyway I can't really make a buff sequence for builder, because the knights pass on buffs for dwarves when they kill monsters too. (You also get resistance and leap too now)

For Paragraph 3 - The Architect has been nerfed and only gets Speed II + Haste II, but how op? Iron blocks are iron blocks. And Trump minds are just build-a-wall-in-1-second

I'm fine with this but one Cat-Of-The-Pointing-Out-Right-Now-Question-That-May-Seem-Obivious.

Is the wall a perm thing and will disappear after a while and has infinite use, OR its a one-use thing?
Because holy crap that would be a flippin nightmare for mobs as here what can happen:

Skeletons can build over walls, but dwarves will shoot them
Enderman might spawn but can derp out or dwarves kills/shoots endy (Although endy can break the wall if he isn't getting spawn camped hopefully their spawn is in the air or something.)
Silverfish isn't good because they rely on stone
Witches (idk about this) can't remove it, if they can I will be surprised

Basically this is like knight's bunkers.
Just build a tower of those and GG rip city for mobs...


And if I get this wrong: if it land mines that would be even worst
Because again, since about 75% or actually, 97% the mobs are land, they will practically trigger them off.
the 3% of the mobs are Wither jr, KFC, and Bat. And don't get me wrong. I WANT builder to be a good thing, but not an OP common class.

(Hopefully I understand this post .-.)'

Also Iron blocks are VERY POWERFUL.
Heres its stats:
Spoiler: boring but funShow
Pratically, How the flip are you suppose to destroy that in time, when hand is like 25 SECONDS.
Its blast resistance is high to, so creepers won't be any good either.
Really now, iron blocks are the bane of mobs,
so if you ask me it should be a one-use thing.

Note: if you think I'm mad at you for this I'm not I'm just saying right now that iron blocks are very op. Not as bad as knight's bunkers though.